Episode 10: Eugene Liscio of ai2-3D
Using Reality Capture in Forensics
Eugene Liscio is a registered Professional Engineer in the Province of Ontario, Canada and is the owner of ai2-3D, a consulting company that specializes in 3D forensic documentation, analysis and visualizations of crime scenes. Eugene has testified in court in both US and Canada, utilizing 3D technologies such as photogrammetry and laser scanning, and has also provided interactive 3D crime scene reconstructions at trial.
Eugene is an Adjunct Professor at the University of Toronto, where he teaches a 3D Forensic Reconstruction and Mapping course as part of the Forensic Sciences Program. He is actively engaged in research and mentoring students focusing on 3D documentation and analysis techniques in forensics.
Question Guide for this Episode:
(0:40) How did you get into the 3D forensics industry?
(5:15) Can you walk us through some of the different technologies used in forensics?
(7:52) Do you have a specific hardware you’re focused on using at the moment?
(9:15) Is there a certain type of project that is your expertise?
(10:30) Does your team handle the entire modeling process?
(12:44) What are some challenges or opportunities for improvement that you see in the reality capture industry?
(15:55) Do you use any mobile scanners in forensics?
(19:45) Have you tried any new technologies in the VR/AR realm?
(22:10) Have you seen VR used in court rooms to allow jurors to virtually walk through crime scenes?
(30:58) What are some of the actual use cases of reality capture technology in forensics?
(24:00) Mixing crime scene data and analysis in VR to interact and see results of analysis in the context of a crime scene
(27:15) Using 3D data as part of a criminal investigation
(28:30) The types of training and expertise to pursue before jumping into reality capture technology
(50:30) Eugene’s advice to those getting into forensics
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